Type of I.P :
Patent A government authority or licence conferring a right or title for a set period, especially the sole right to exclude others from making, using, or selling an invention.
Copyright The exclusive and assignable legal right, given to the originator for a fixed number of years, to print, publish, perform, film, or record literary, artistic, or musical material.
Trademark A symbol, word, or words legally registered or established by use as representing a company or product.
Others Trade Secerts, Innovative Step, Creative etc
Patent Title : AHP-based Holistic Evaluation System For Educational Computer Game (AHP-HeGES™)
Patent Registration No : To Be Provided
R&D The invention is at the lab stage or proof concept stage
Pre-Commercial The invention is currently in the process of field testing
Ready For Market Invention is ready to be licensed out or sold
Selling Method :
Exclusive Licensing No person or company other than the named licensee can exploit the relevant intellectual property rights. Importantly, the licensor is also excluded from exploiting the intellectual property rights.
Licensing Authorization to use a particular patent. Licensee may not be the only one licensed to exploit the intellectual property.
Assignment The sale of ownership to the individual assigning the intellectual property.
Product Year :
Analytic Hierarchy Process - Holistic Evaluation for Educational Computer Games is a web-based system that facilitates evaluation of educational computer games for both experts and users. It provides an AHP module, an evaluation technique for expert evaluators, a questionnaire for real users (potential users/evaluators) and produces the result for each module automatically.
- Educational computer game evaluators
- Real users of educational computer games
- Educational computer game developers
- Produces real user's evaluation in real time
A unique holistic evaluation system for both types of evaluators - expert and real users - integrating multi - criteria decision - making (AHP)
Calculates critical usability problems based on expert evaluations
Produces real user's evaluation in real time
Educational computer game evaluators
Educational computer game developers
Real users of educational computer games
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